We were not expecting to see Dirzryn again, as our very first interviewee it was clear he disliked sitting for a portrait. A cocky and self-assured man he only plays formalities when he wants something. Sure enough he arrives and graces us with false pleasantries in order to query us about Aezyln’s recent visit. He is clearly not concerned with locating his brother but is rather interested with the workings of our studio and the questions we pose to our candidates.
As he is most obviously fishing for
information, we propose that he sits again, in front of our shiny new team of artists
and takes the questions for himself. He complies despite the fact it displeases
him. Playing tenuous games however is
somewhat a speciality of his. At 78 years of age and 5ft 10 in high Dirzryn is
freakishly tall for his species.
He is a newly appointed leader. He has
had few years governing affairs and ‘slouching from house to house’ as those
below him would like to think. The now deceased man who took head position
before Dirzryn was well loved and revered; Raeid A'Sahr was everything the people
wanted. Dirzryn on the other hand is far too tall and comes from an
impoverished background; the people hate him with more reverence than they
loved Raeid. This is a factoid that Ungus gleefully likes to reference in
between rubbing his greedy little fingers and sneering.
Dirzryn doesn’t care so much for politics;
he knows the true nature of this former puppet Raeid. We would like to say he is
too kind to tell his people, but as he is quite an arsehole who knows how much they
hate him we figure he finds it more an amusing joke. He doesn’t care for the
simple men and clarifies, ‘I do not pander to civilian opinion and we have
smaller councils to fix those problems. I simply serve my Lord as he asks.’
The Lord he serves is Lukas Graye, yet
this subject appears to be a sour one, or at least one he will not speak of at
length. He also has nothing to say of his family apart from, ‘I never knew them.’
He bears an air of calm and sedateness
around him that is unsettling, quite like the quiet precursor to a storm.
This magical aura is one that settles and
rises with his temperament and sometimes catches the feathers of his hair or
the trail ends of his long coat. His glyphs occasionally illuminate and the
electrics in the room falter. We cite that he is deemed one of the most
powerful Mages currently in existence; he is neither boastful nor bashful in
admittance of this fact, unfazed he nods, ‘so I am told,’ and then stares blankly at us
again.
His stare is cold with the intensity
of fire, a captivating and purposeful icy blaze. His eyes are bright and yet darkly
unfathomable as though he has mastered masking his soul from those who would
brave his hardened gaze. His overall expression is equally difficult to read, his
lips rarely breech the edge of a smile, his body language calculated and gestures
precise. This man leaves nothing to chance and trusts no one. Like a noble and
practised master of his skill he judges the situation carefully and concisely
before making his move.
We understand he was a high ranked tactician
and warrior in the last Great War, yet again he has little to say on the
matter. We really wanted to ask how many thousands of men he had slain but the slight
and sharp pinch of his brow when we pondered the amount of ‘bloodshed’ made us realise it was a stupid
question and that we quite like having our arteries, organs and brains in the places
that nature intended.
Dirzryn has a quick tongue and short
patience. He appears aggravated beneath the surface, his mind is busy elsewhere
and he resents being pestered. ‘May I now leave?’ he pertinently asks the steel
bracer on his left arm catching the light as he twists his hand in questioning.
We know he only asked to be polite and
dare not say no. We are well aware that he could leave anytime he wanted. As he
exits the energy in the room settles, the lights tick back up to full and those
of nervous disposition find breathing space.
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